With that condition met, load this save and save in the overworld map: save near a forest of some kind, for we will later need to recruit Yuffie for this. First, you need one save file or more in which you do not have Yuffie recruited at all. This glitch is very useful, as it allows you to go to virtually any point in the game at any time. You can now walk up to the cave and get the Quadra Magic. The Highwind should land half on the cliff and half off. Press the land button and quickly but lightly press PAGEDOWN. Go as far as you can to the edge of the cliff. Follow this back (Mideel way) until you get to a slightly upraised piece of land. Fly it to the most southwestern tip of land on the map and you'll notice a cave. There is a way to get the materia "Quadra Magic" without having to breed a River Chocobo. Getting the Quadra Magic without a Chocobo.Note that if you let the text disappear the item will be removed from the screen and you can't get it again. Normally you can't do anything when that message is on screen but this place is an exception here you can walk out the cave and re-enter and get it again and again. Grab it but DON'T push the CANCEL button to let the text disappear that says that you've got an elixir. In the ice field there's a cave with an elixir in it. If successful, in the next scene your characters will appear next to Hojo to stop him, instead of seeing him talking to himself. When you reach the scene between Scarlet, Reeve and Heidegger in the meeting room, after Reeve says "I don't give a damn about the details!!", hold Right + Run. After defeating Diamond Weapon when he approaches Midgar, head towards Northern Crater in the Highwind to continue the story. This glitch allows you to skip Returning to Midgar, however you will permanently miss Barret's and Caith Sith's ultimate weapon's and a Tough Ring, Ziedrich and Minerva Band by doing so. Go to the (~:\Program Files\Final Fantasy VII\movies) folder and you will be able to view all of the in-game FMVs whenever you want. unpause and you'll still be in the same area as before, but you can continue walking outside the normal bounds of the screenwould have brought you to the next screen. When leaving or entering an area (not on the world map) press just after the screen goes dark.